About Me
I am a PhD student in computer graphics, working on light transport simulation and learning-based rendering methods. My research focuses on physically-based rendering, Monte Carlo methods, and neural approaches for global illumination.
Research Interests
- Physically-Based Rendering
- Monte Carlo Light Transport
- Photon Mapping and Caustics
- Neural Rendering
- High-Performance Rendering Systems
Background
I am currently a PhD student at École de Technologie Supérieure under the supervision of Adrien Gruson. I previously studied at INSA Rouen Normandie and succesfully graduated in IT engineering.
My work aims to bridge physically-based models and learning-based approaches while preserving consistency and interpretability.